FEATURED PROJECTS:
1. OpenGL Graphics Engine
Built with OpenGL and C++. Features multiple types of lighting, 3D model loading and rendering, texture map loading and rendering, and user-created shaders.
2. Physarum Slime Mold Simulation
Simulation of the single-celled slime mold Physarum polycephalum. Rendered in Unity and accelerated by compute shaders.

Built with OpenGL and C++. Features multiple types of lighting, 3D model loading and rendering, texture map loading and rendering, and user-created shaders.

Simulation of the single-celled slime mold Physarum polycephalum. Rendered in Unity and accelerated by compute shaders.